A non-empty array A consisting of N integers is given. A pair of integers (P, Q), such that 0 ≤ P < Q < N, is called a slice of array A (notice that the slice contains at least two elements). The average of a slice (P, Q) is the sum of A[P] + A[P + 1] + ... + A[Q] divided by the length of the slice. To be precise, the average equals (A[P] + A[P + 1] + ... + A[Q]) / (Q − P + 1).
For example, array A such that:
A[0] = 4 A[1] = 2 A[2] = 2 A[3] = 5 A[4] = 1 A[5] = 5 A[6] = 8contains the following example slices:
- slice (1, 2), whose average is (2 + 2) / 2 = 2;
- slice (3, 4), whose average is (5 + 1) / 2 = 3;
- slice (1, 4), whose average is (2 + 2 + 5 + 1) / 4 = 2.5.
The goal is to find the starting position of a slice whose average is minimal.
Write a function:
class Solution { public int solution(int[] A); }
that, given a non-empty array A consisting of N integers, returns the starting position of the slice with the minimal average. If there is more than one slice with a minimal average, you should return the smallest starting position of such a slice.
For example, given array A such that:
A[0] = 4 A[1] = 2 A[2] = 2 A[3] = 5 A[4] = 1 A[5] = 5 A[6] = 8the function should return 1, as explained above.
Write an efficient algorithm for the following assumptions:
- N is an integer within the range [2..100,000];
- each element of array A is an integer within the range [−10,000..10,000].
using System;
// you can also use other imports, for example:
// using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001;
for (int i=0; i<A.Length-1; i++)
{
if ((A[i] + A[i+1] /2.0 < minValue))
{
minI=i;
minValue=(A[i] + A[i+1])/ 2.0;
}
if (i < A.Length-2)
{
if ((A[i] +A[i+1]+A[i+2]) / 3.0 < minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
return minI;
}
}
Compilation failed: 1 error(s), 0 warnings Solution.cs(33,246): error CS1525: Unexpected symbol `end-of-file'
using System;
// you can also use other imports, for example:
// using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001;
for (int i=0; i<A.Length-1; i++)
{
if ((A[i] + A[i+1] /2.0 < minValue))
{
minI=i;
minValue=(A[i] + A[i+1])/ 2.0;
}
if (i < A.Length-2)
{
if ((A[i] +A[i+1]+A[i+2]) / 3.0 < minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
return minI;
}
}
}
Compilation failed: 1 error(s), 1 warnings Solution.cs(9,16): error CS0161: `Solution.solution(int[])': not all code paths return a value Solution.cs(14,37): warning CS0162: Unreachable code detected
using System;
// you can also use other imports, for example:
// using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001;
for (int i=0; i<A.Length-1; i++)
{
if ((A[i] + A[i+1] /2.0 < minValue))
{
minI=i;
minValue=(A[i] + A[i+1])/ 2.0;
}
if (i < A.Length-2)
{
if ((A[i] +A[i+1]+A[i+2]) / 3.0 < minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
return minI;
}
}
using System;
// you can also use other imports, for example:
// using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001;
for (int i=0; i<A.Length-1; i++)
{
if (((A[i] + A[i+1] /2.0) < minValue))
{
minI=i;
minValue=(A[i] + A[i+1])/ 2.0;
}
if (i < A.Length-2)
{
if (((A[i] +A[i+1]+A[i+2]) / 3.0) < minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
return minI;
}
}
using System;
// you can also use other imports, for example:
// using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001;
for (int i=0; i<A.Length-1; i++)
{
if (((A[i] + A[i+1] /2.0) < minValue))
{
minI=i;
minValue=(A[i] + A[i+1])/ 2.0;
}
if (i < A.Length-2)
{
if (((A[i] +A[i+1]+A[i+2]) / 3.0) < minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
return minI;
}
}
using System;
// you can also use other imports, for example:
// using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001;
for (int i=0; i<A.Length-1; i++)
{
if (((A[i] + A[i+1] /2.0) < minValue))
{
Console.WriteLine(minI);
minI=i;
minValue=(A[i] + A[i+1])/ 2.0;
}
if (i < A.Length-2)
{
if (((A[i] +A[i+1]+A[i+2]) / 3.0) < minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
return minI;
}
}
WARNING: producing output may seriously slow down your code!stdout:
0
using System;
// you can also use other imports, for example:
// using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001.0;
for (int i=0; i<A.Length-1; i++)
{
if (((A[i] + A[i+1] /2.0) < minValue))
{
minI=i;
minValue=((A[i] + A[i+1])/ 2.0);
}
if (i < A.Length-2)
{
if (((A[i] +A[i+1]+A[i+2]) / 3.0) < minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
return minI;
}
}
using System;
// you can also use other imports, for example:
// using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001.0;
for (int i=0; i<A.Length-1; i++)
{
if (((A[i] + A[i+1] /2.0) < minValue))
{
minI=i;
minValue=((A[i] + A[i+1])/ 2.0);
}
if (i < A.Length-2)
{
if (((A[i] +A[i+1]+A[i+2]) / 3.0) < minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
return minI;
}
}
using System;
// you can also use other imports, for example:
// using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001.0;
for (int i=0; i<A.Length-1; i++)
{
if (((A[i] + A[i+1] /2.0) < minValue))
{
minI=i;
minValue=((A[i] + A[i+1])/ 2.0);
}
if (i < A.Length-2)
{
if (((A[i] +A[i+1]+A[i+2]) / 3.0) < minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
Console.WriteLine(minValue);
return minI;
}
}
WARNING: producing output may seriously slow down your code!stdout:
2.66666666666667
using System;
// you can also use other imports, for example:
// using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001.0;
for (int i=0; i<A.Length-1; i++)
{
if (((A[i] + A[i+1] /2.0) < minValue))
{
minI=i;
minValue=((A[i] + A[i+1])/ 2.0);
}
if (i < A.Length-2)
{
if (((A[i] +A[i+1]+A[i+2]) / 3.0) < minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
return minI;
}
}
using System;
// you can also use other imports, for example:
using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001.0;
for (int i=0; i<A.Length-1; i++)
{
if (((A[i] + A[i+1] /2.0) < minValue))
{
minI=i;
minValue=((A[i] + A[i+1])/ 2.0);
}
if (i < A.Length-2)
{
if (((A[i] +A[i+1]+A[i+2]) / 3.0) < minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
return minI;
}
}
using System;
// you can also use other imports, for example:
using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001.0;
for (int i=0; i<A.Length-1; i++)
{
if (((A[i]+A[i+1]/2.0) < minValue))
{
minI=i;
minValue=((A[i]+A[i+1])/2.0);
}
if (i < A.Length-2)
{
if (((A[i] +A[i+1]+A[i+2])/3.0) < minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
return minI;
}
}
using System;
// you can also use other imports, for example:
using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001.0;
for (int i=0; i<A.Length-1; i++)
{
if (((A[i]+A[i+1]/2.0) < minValue))
{
minI=i;
minValue=((A[i]+A[i+1])/2.0);
}
if (i < A.Length-2)
{
if (((A[i] +A[i+1]+A[i+2])/3.0)< minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
return minI;
}
}
using System;
// you can also use other imports, for example:
using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001.0;
for (int i=0; i<A.Length-1; i++)
{
Console.Write(i);
if (((A[i]+A[i+1]/2.0) < minValue))
{
minI=i;
minValue=((A[i]+A[i+1])/2.0);
}
if (i < A.Length-2)
{
if (((A[i] +A[i+1]+A[i+2])/3.0)< minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
return minI;
}
}
WARNING: producing output may seriously slow down your code!stdout:
012345
using System;
// you can also use other imports, for example:
using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001.0;
for (int i=0; i<A.Length-1; i++)
{
if (((A[i]+A[i+1]/2.0) < minValue))
{
minI=i;
minValue=((A[i]+A[i+1])/2.0);
}
if (i < A.Length-2)
{
if (((A[i] +A[i+1]+A[i+2])/3.0)< minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
return minI;
}
}
using System;
// you can also use other imports, for example:
using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001.0;
for (int i=0; i<A.Length-1; i++)
{
if (((A[i]+A[i+1]/2.0) < minValue))
{
minI=i;
minValue=(A[i]+A[i+1])/2.00;
}
if (i < A.Length-2)
{
if (((A[i] +A[i+1]+A[i+2])/3.0)< minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
return minI;
}
}
using System;
// you can also use other imports, for example:
using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001.0;
for (int i=0; i<A.Length-1; i++)
{
if (((A[i]+A[i+1]/2.0) < minValue))
{
minI=i;
minValue=(A[i]+A[i+1])/2.0;
Console.Write(minValue);
}
if (i < A.Length-2)
{
if (((A[i] +A[i+1]+A[i+2])/3.0)< minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
return minI;
}
}
WARNING: producing output may seriously slow down your code!stdout:
3
using System;
// you can also use other imports, for example:
using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001.0;
for (int i=0; i<A.Length-1; i++)
{
if (((A[i]+A[i+1])/2.0) < minValue))
{
minI=i;
minValue=(A[i]+A[i+1])/2.0;
}
if (i < A.Length-2)
{
if (((A[i] +A[i+1]+A[i+2])/3.0)< minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
return minI;
}
}
Compilation failed: 1 error(s), 1 warnings Solution.cs(17,48): error CS1525: Unexpected symbol `)' Solution.cs(18,14): warning CS0642: Possible mistaken empty statement
using System;
// you can also use other imports, for example:
using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001.0;
for (int i=0; i<A.Length-1; i++)
{
if (((A[i]+A[i+1])/2.0) < minValue)
{
minI=i;
minValue=(A[i]+A[i+1])/2.0;
}
if (i < A.Length-2)
{
if (((A[i] +A[i+1]+A[i+2])/3.0)< minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
return minI;
}
}
using System;
// you can also use other imports, for example:
using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001.0;
for (int i=0; i<A.Length-1; i++)
{
if (((A[i]+A[i+1])/2.0) < minValue)
{
minI=i;
minValue=(A[i]+A[i+1])/2.0;
}
if (i < A.Length-2)
{
if (((A[i] +A[i+1]+A[i+2])/3.0)< minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
return minI;
}
}
using System;
// you can also use other imports, for example:
using System.Collections.Generic;
// you can use Console.WriteLine for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
int minI=0;
double minValue = 100001.0;
for (int i=0; i<A.Length-1; i++)
{
if (((A[i]+A[i+1])/2.0) < minValue)
{
minI=i;
minValue=(A[i]+A[i+1])/2.0;
}
if (i < A.Length-2)
{
if (((A[i] +A[i+1]+A[i+2])/3.0)< minValue)
{
minI=i;
minValue= (A[i] +A[i+1]+A[i+2]) / 3.0;
}
}
}
return minI;
}
}
The solution obtained perfect score.